Platforms
Everything is planned as a cross-platform productivity app with native surfaces where they materially improve speed, integration, and polish.Apple devices
Apple device support lives inapps/apple as a native SwiftUI project generated with XcodeGen. It has dedicated targets for iPhone/iPad, macOS, watchOS, tvOS, and visionOS.
The iPhone/iPad target uses bundle identifier co.sapientic.everything. The other native Apple targets use sibling bundle identifiers so they can be submitted under the Apple family release plan.
See Apple devices for the device-by-device strategy.
Android
Android now lives inapps/android as a Kotlin + Jetpack Compose app. main is the production branch, and Android changes on main publish the phone app to Google Play internal testing after release signing and Play API secrets are configured.
Galaxy Watch
Galaxy Watch support lives in the:wear module inside apps/android. It targets Wear OS, uses Wear Compose Material 3, and starts as a standalone watch app so capture and review can work directly from the wrist.
Web
The web app remains the broad-access surface for desktop browsers and sharing-oriented workflows.Windows
The Windows app remains the native desktop path for deep OS integration, packaging, and store distribution. Windows changes onmain build MSIX package candidates and publish the Store upload package to the configured Microsoft Store internal package flight after Partner Center setup is complete.